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Day and Night rendering with Blender Internal

5

Ben Amend posted a quite interesting tutorial about how to use the Indirect Lighting function in Blender to design a day and night light setting. Besides the settings for the GI function of the Indirect Lighting tool he also covers environmental settings for a day and night sky.

5 Comments

  1. The day lighting looks pretty flat.
    Maybe it would look better with materials/textures and more objects around for the light to bounce off.

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