Durian team member Ben Dansie has published a reworked Sintel character that's a *LOT* smaller (in filesize), and should be much easier to work with.
Ben writes:
The idea is pretty straight forward – I’ve edited a ‘lite’ version of the Sintel character file for testing and learning purposes. As it was on the DVD, sintel.blend opened in 2.56a (trunk, not render branch) and re-saved came to about 71mb. There was also about 1.25gb of textures, mainly from using .png files for the film. It was not a particularly friendly size for downloading, copying and generally moving about the place for a single character. I know some characters get far more complex in the industry but with the range of Blender users worldwide and their respective internet access and hardware it wasn’t all that nice to leave it that way. I remember studying the Proog file inside out from the first Open Movie project, so I get that this can be a valuable thing for the community.
Link
- Sintel blog - Sintel ‘Lite’ – Character file for testing / learning.
10 Comments
Thanks, Ben. This will be a great asset! -Cheers!
Fantastic idea, thanks for taking the time to do this :-)
Question from a newbie.
Does 'Lite' mean i can open this file in my PC (Core Duo 2 GHz, 2 GB RAM 512 MB Graphics card).
The original file required atleast 4 GB RAM
As a good rule of thumb, you should be sure not to ever say "more *er". ;)
@Thomas - a baby and two nights without hardly any sleep will do that to you ;-) Thanks!
@Bart - thanks for the plug :)
@All - Please be sure to read the note on the textures re. the Blendswap version. However looking at the download stats for the textures it seems that message got through well enough. Such a facepalm moment...
That's great, a simpler mesh is always nice to work with. =)
this is very nice. thankyou!
Fantastic idea Ben thanks for doing this!
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