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"Dead Cyborg" - A donation-based sci-fi adventure game


Endi is working on "Dead Cyborg", an adventure game using the Blender Game engine. The game is free (as in free beer) - if you like it you're asked for a donation.

endi writes:

This is a very unique game. The gameplay is like the old text adventures but in 3d. So there is graphics and some animation, but the interaction is simple and the story telling based on the texts. The player can examine the environments, objects, can take items and use them - the trailer shows this. You can find more info in the trailer.

This is a "one man" project. Of course the game uses the Blender Game Engine (2.49)! It runs fine on my AMD 3000+ and Geforce 7600 (20-30fps, 1280x720). I have no performance problems with this developing, and I think BGE is good for more complex fps games with some actions too. Of course the developers must know the trick and limits - but this is true with big game engines too. I will write some technical infos when I will have time.

I hope I can publish the first episode at middle of 2011. This is a donation based game, and I am working on it in my free time. I will publish the trailer and infos on worldwide sites (like and I hope I will find the adventure game fans - this is important because of the donation.



  1. "No fear."

    What the heck? That bald guy at the end of the video is creepy as heck! Is this some sort of statement about "There's not enough genuinely scary horror games nowadays, let's trick few happy go lucky adventure gamers looking for family friendly entertainment into sht their pants!"

  2. 3DGURU:
    I would prefer to see more contents than tutorials, the Blender community is boring asking always for tuto, tuto and again TUTOs and in the end we have what? Pseudo gurus producing fast-food tutos and being acclaimed for that because the noisy blendie can't pull his finger out of his.... and to figure it out alone!

    And it seems you don't the hardwork required to develop such a complexe content for daring to ask a "tuto"! Really, lack of respect!

    Damn, just let's produce some contents, some art!
    Blender is a content creation, not a tool to learn how to use a tool!

    Note: Yes, It's true for me too. don't return this stupid argument against me.

    Love and Peace... and contents in 2011 :)

    Endi: Bravo! Wish you the best for yout project and you'll keep focus on it.

  3. prob gonna be the blender game of the year, very promising!!!! i would donate if i had time to play the game and money and a job but i dont have any D:

  4. @BlendNmix
    I agree. We need CONTENT!
    And we need tutorials organized into courses/series. The random tutorials are good, sometimes very useful, but you can't base an education on them. Too broad scope, too little consistency.
    Of course, rather than criticize, it's better to make some :)
    The game looks interesting, and the idea of basing it on donation is cool too!
    I'll check it out when it comes out and decide whether to donate :)

  5. Wow, this game looks great visually and functionally!

    Almost all of the games I have seen made in Blender have had awful visuals compared to today's commercial games, but this one looks amazing! Keep up the good work.

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