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Voodoo Tracker 1.1.0 beta

23

Voodoo tracker reconstructs 3D scenes from (live) video footage. Version 1.1.0 beta has been released. What has changed? I wish I knew. When was it released? No clue. Voodoo's website is horrible.. Anyway, you have a new toy to try out ;-)

Voodoo tracker is available for Linux and Windows.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

23 Comments

  1. The page says it's 1.1.0, not 1.0.1.

    The download page also says (though WRT which version, I don't know):
    Latest changes
    * Fixed two major memory leaks in the KLT tracker and FreeMove solver
    * Due to several requests, we provide preliminary support for Blender 2.5.x (We tested the export for Blender 2.5.3 beta. However, Blender's python API is currently subject to changes, which eventually could cause incompatibility for version higher than 2.5.3 beta)

  2. Latest changes

    Fixed two major memory leaks in the KLT tracker and FreeMove solver
    Due to several requests, we provide preliminary support for Blender 2.5.x (We tested the export for Blender 2.5.3 beta. However, Blender's python API is currently subject to changes, which eventually could cause incompatibility for version higher than 2.5.3 beta)

  3. There is also a commercial version based on Voodoo called "VooCAT".
    It's truly horrible. The few times it doesn't crash it produces really unreliable results.

    If only they would open source it...

  4. If I can DOWNLOAD the stupid thing, I will try it! I can't seem to find them on the German pages they direct me to in order to download it! If anyone can help me on this, I'd appreciate it. Yeah, a little work on the website is needed.

  5. I actually liked using Voodoo on 2.4x versions of Blender, and was looking forward to them making something which would work with 2.5. Looks like this is it. While other motion tracker programs can be costly, this is a free and yet accessible alternative. I hope it work like the old one did - looking forward to trying it.

  6. Hi,

    the time stamp of the "voodoo-Win32-1.1.0.msi" 2010-09-30 16:16.
    the time stamps of the other files will be similar i think...

    you need the page to visit often, as you do... =D

  7. @ Nimbus: The project was most likely abandoned. However, if I remember correctly, Ton stated in an interview a few months back that the next Blender-movie will focus on motion/camera tracking and special effects. So I suppose we'll have an integrated tracker in a couple of years, hopefully.

  8. Nathan Williams on

    Great to see they're still working on voodoo.
    I've had some good results with it.

    But I agree, an open source camera tracking prog would be even better.

  9. I used to use voodoo for my tracking needs until I had a small paying job that required me to use someone else's camera shots. The video was difficult and voodoo just couldn't handle it without putting more time into hand work than I had.

    That's when I bought a commercial version of pfhoe. It made a world of difference, and even though I think voodoo is a good tool, I now know from experience that the pain it is to use is not indicative of all motion capture apps in general.

  10. In order to work with Blender 2.55, the "set_frame" needs to be replaced with "frame_set". The easiest way to do this is to open the python file in a program like notepad++ or other text editor and do a replace all.

    Hope this helps.

  11. @Matt
    I am aware of this, but when I was working on my project, I never could get the replace all to work. It would replace a single line at a time, but not all at once. It may have just been the build I happened to be using.

    Happy Blending!

  12. For Camera tracking Blender team might use the base of Hugin project which is developed for creating panoramas. It can deal with control points so perhaps there is something in it which can be turned into a camera tracking.

    Could someone hint developers to check it out?

  13. @Blempis

    Finding the control points from frame to rame is the "easy" part of camera tracking, the harder part is taking the motion of all the points and reverse engineering the points' positions in 3D space, and the motion of the camera.

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