Johnny Blender 2.0

David writes:

With the moderate success of the first Johnny Blender series, I decided to do a “sequel” of sorts, this time going for a more realistic approach akin to the Blending Life challenge. I started this one off with a basic “intro to 3D and Blender” so that (hopefully) anyone could pick this up and benefit from it in some way or another.

Using Blender 2.54, the series covers box-modeling a realistic head (myself as reference) from photographs, then sculpting detail with the new sculpt tools. We then go into projection painting to create a texture map using the actual photo references, set up SubSurface Scattering for the skin, create particle hair (head hair, eyebrows, eyelashes, and beard/whiskers), and model a jacket and use techniques in Gimp to make it look like leather. Going on, I show you how to create a basic rig setup for the face so that you can move it around and give it different expressions.

Youtube Description:
Johnny Blender 2.0 – Second “Johnny Blender” tutorial series that covers the creation of a photo-realistic head/bust from start to finish, using only Blender 3D and Gimp. This series is geared toward the beginner to intermediate Blender User.

You can watch Johnny Blender 2.0 on YouTube, or you can support Dave by ordering it on DVD for a little over €20. The DVD is full of high-rez video files, plus all supporting files (.blend files from each episode).

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