Isagoras is a 2.5D shoot 'em up game for XBOX 360 and the game has its arts done mostly with free software like GIMP, Inkscape and mainly Blender. The team of 4 people at Red Circle Studio use XNA and an own engine.
Raimon Guarro writes:
I write to you because in a few days, I hope, Isagoras will be published in the Indie Games marketplace of the XBOX platform.
Isagoras is a shoot'em up game, in 2.5D, in which a ship travels through 5 levels to win a sort of space invaders that treathens the human race. Nothing so original, but the artistic part is done using only free software tools and mainly Blender, and as the first project of this kind for the entire team (4 people). So I wonder if it could be possible to publish this issue near or right on the launching date.
Whether it is possible or not, soon I will submit the news as used to do in BlenderNation past times, to be published when/if you find right.
Additionally, if everything goes the right way, I will present this project at this coming Blender Conference.
In the meanwhile, I attach for your information some links where you
can see more about the project.
Thanks and hope to send you fresh news in a few days.