Jim Thacker interviews Ian Hubert, the brain behind 'Project London'. It gives a good insight into the history and the ambitions of the project, not to mention the insane amount of work.
By modern standards, 650 visual effect shots isn't an unusual number for a Hollywood movie. Misfiring Vince Vaughan comedy Fred Claus has 650 VFX shots, for example. So does Wolfgang Petersen's lavish remake of The Poseidon Adventure.
But what makes Project London unusual is that it isn't a $160 million Hollywood movie – to the tune of almost $160 million. Despite featuring the same volume of digital effects work as its mainstream counterparts, the upcoming sci-fi thriller was post-produced by a small team of volunteers working remotely via the internet.
Even more surprisingly, the effects were created not in industry-standard tools such as Autodesk Maya or Softimage, but Blender: an open-source 3D animation package.
On a sidenote, I've added Ian's blogposts to BlenderNation Community News. Updates will appear on the homepage automatically.