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About the Author

Bart Veldhuizen
I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
21 Comments
Wow. Congratulation for people who noticed that o.O
I never pay attention to commercial, let alone look at their details, so...
A similar commercial (also by Randstad) was broadcasted in the Netherlands as well (already a few months ago). I've never been certain if Blender was shown in it, as the clip went too fast on tv to be certain and I can't find it online.
He should use subsurf modifier.
I don`t want to start a political discussion, but I don`t like companies who exploit people...
@Vince: if you don't want to start a discussion, then don't. Consider it off-topic, anyway.
I'm French, I'm really bored with commercials and especially this one (really annoying sound) but I should take a look at it once :)
The commercial with that dude was aired recently in The Netherlands actually, I remember seeing it. It might be slightly different, because I don't think Blender was so clearly visible, but I might not have seen it fully (commercials aren't exactly the thing I focus on, but it is cool Blender is shown).
Saw this on Dutch television too, in Dutch of course. Couldn't find the corresponding youtube video.
Nice for blender in a commercial but STAY AWAY from randstad. Worked for them.
Never again.
every bits of image of Blender will be related here... there is a quota or what?
Blender is taken seriously now by thousands of companies worldwide, blender is no longer the "little kid".
We got to learn to accept that :o)
Yes, i agree with you joOngle, the moment for blender is coming
Blender will not become a real choice for companies until it won't be treated seriously by the biggest render engines developers (such as V-Ray, Maxwell and Mental Ray). OK, there is as far as I'm concerned one script for V-Ray exporting the whole Blender scene (which is really great), BUT it needs Maya and is supported by bdancer, a Blender fan. It's still not enough.
The lady in the second clip appears to be using the special 'no hands required' version of Blender.
I've just found today another Blender spotting here - not commercial tough. If someone still remembers Transport Tycoon game series, here's the Open Transport Tycoon Deluxe (OpenTTD) - they are also planning to redo all the original graphics in 32bit involving also the community, and guess what program they are using :D
"OpenTTD has two major graphics sections, the 32bpp graphics development section for the future 32bpp OpenTTD release and the 8bpp graphics development section for the current OpenTTD graphics."
Standards:
http://wiki.openttd.org/32bit_Graphics_Development
What was already done (contributed) so far:
http://wiki.openttd.org/32bpp_graphics_development_tracker
I liked that when they were showing the Blender screens in the second one that the words Software Value and True Value came up.
@Mookie, wrong. But you are free to "believe" in anything you wish, ;)
Wrong - because I have worked with Carlsberg, Tuborg, Hugo Boss and many other well known world-wide brands with Blender in Full commercial production, completely without Maya or Max, from idea to actual finish production, but hey - you don't need me to convince you :o)
JoOngle - you won't convince me this way; I work in one of the biggest 3d graphics company and I'm the only one there who uses Blender; our clients needs models with shaders for V-Ray and Mental Ray (in most cases), the need scenes for Cinema, Max or Lightwave; Blender works great mostly with non-commercial application that at least 90% of the companies don't use (and it won't change in the nearest future). Blender is great as a modelling tool that can be used at some stage of professional work. OK, I guess you say truth about all the "Full commercial production" you've made (although I cannot find any of them at your site), but I think it's more like an exception than a common fact.
mookie, we've have to agree to disagree, I won't argue with you forever, I really don't care.
About the works on my site, it's 3-4 years since any images in there has been updated, as for the known brands, I was under an NDA, can't disclose them on that page, but if you're in Denmark, you shall be welcome for a beer or two, and we'll look at nice portfolios ;)
Cheers.
http://www.digitalgraphics.be/
A belgian society which use Blender since a long time aga when 3d is needed.
http://www.blendernation.com/the-secret-of-kells-wins-audience-award-at-annecy-09/
i like the blender sighting....
i don't like how a to me rather suspicious company is trying to bum of blenders sort of good- guy image for their purpose :(...
I wonder if they were giving a compensation for it's appearance...i understand that they wouldn't have to...
but it would be nice if they did.