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Blender in French Randstad Commercial


randstadBlender makes its appearance in a commercial for Randstad, a huge international employment services company.

rickpier wrote:

In a french TV commercial for Randstad we see about 3s of blender...

... and what do you know! There's more - Ton just pointed me to this one:

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. A similar commercial (also by Randstad) was broadcasted in the Netherlands as well (already a few months ago). I've never been certain if Blender was shown in it, as the clip went too fast on tv to be certain and I can't find it online.

  2. The commercial with that dude was aired recently in The Netherlands actually, I remember seeing it. It might be slightly different, because I don't think Blender was so clearly visible, but I might not have seen it fully (commercials aren't exactly the thing I focus on, but it is cool Blender is shown).

  3. Blender will not become a real choice for companies until it won't be treated seriously by the biggest render engines developers (such as V-Ray, Maxwell and Mental Ray). OK, there is as far as I'm concerned one script for V-Ray exporting the whole Blender scene (which is really great), BUT it needs Maya and is supported by bdancer, a Blender fan. It's still not enough.

  4. I've just found today another Blender spotting here - not commercial tough. If someone still remembers Transport Tycoon game series, here's the Open Transport Tycoon Deluxe (OpenTTD) - they are also planning to redo all the original graphics in 32bit involving also the community, and guess what program they are using :D

    "OpenTTD has two major graphics sections, the 32bpp graphics development section for the future 32bpp OpenTTD release and the 8bpp graphics development section for the current OpenTTD graphics."


    What was already done (contributed) so far:

  5. @Mookie, wrong. But you are free to "believe" in anything you wish, ;)

    Wrong - because I have worked with Carlsberg, Tuborg, Hugo Boss and many other well known world-wide brands with Blender in Full commercial production, completely without Maya or Max, from idea to actual finish production, but hey - you don't need me to convince you :o)

  6. JoOngle - you won't convince me this way; I work in one of the biggest 3d graphics company and I'm the only one there who uses Blender; our clients needs models with shaders for V-Ray and Mental Ray (in most cases), the need scenes for Cinema, Max or Lightwave; Blender works great mostly with non-commercial application that at least 90% of the companies don't use (and it won't change in the nearest future). Blender is great as a modelling tool that can be used at some stage of professional work. OK, I guess you say truth about all the "Full commercial production" you've made (although I cannot find any of them at your site), but I think it's more like an exception than a common fact.

  7. mookie, we've have to agree to disagree, I won't argue with you forever, I really don't care.
    About the works on my site, it's 3-4 years since any images in there has been updated, as for the known brands, I was under an NDA, can't disclose them on that page, but if you're in Denmark, you shall be welcome for a beer or two, and we'll look at nice portfolios ;)


  8. i like the blender sighting....
    i don't like how a to me rather suspicious company is trying to bum of blenders sort of good- guy image for their purpose :(...
    I wonder if they were giving a compensation for it's appearance...i understand that they wouldn't have to...
    but it would be nice if they did.

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