You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Flying meat cleavers: working with IPO curves

11

using-iposIn this videotutorial, Totally Blended looks at the clever use of IPO curves to control motion and to duplicate it to other objects. Recommended for new Blender users.

Link

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

11 Comments

  1. Interesting. I think blender needs the most more low poly modeling vids, because I bump into noobs all the time not able to model some simple object low poly properly.
    Guess I'll start recording vids once again when most things will settle down for me.

  2. Nice tutorial. Thanks for the unique way to animate a camera. Kram2301 is right about a full circle being 360 degrees. Maybe you were thinking of a year having 365 days, which is a full orbit around the sun, (on planet earth.)

  3. Another easy way to make the animation more real is to set the object centre for the cleaver to correspond to the center of gravity for the knife, meaning it should probably be slightly further away from the handle. This way the spin will be a lot more physically correct.

  4. "Nice tutorial. Thanks for the unique way to animate a camera. Kram2301 is right about a full circle being 360 degrees. Maybe you were thinking of a year having 365 days, which is a full orbit around the sun, (on planet earth.)"

    -Nah Adam is Canadian, Forgive his Mental Alertness, in Canada there are 365 degrees to a full circle (Metric System)

  5. trey, I'm here in Austria. We ONLY use Metric. No Imperial.
    a circle has either 360 degree, (rarely) 400 gon or 2pi dimensionless/radians.
    Besides, there is no way to switch between Metric and Imperial in Blender pre-2.50 anyway...

    Adam: Ow... hopefully, your grades aren't affected^^

  6. trey: sorry but I gotta back up kram2301 here, I'm from Australia and we use metric as well, there are 360 degrees in a circle.

    back on topic it is an interesting tut.

  7. finally! i've been waiting for you to get back into this. what happened to all the old ones, like San Holo, MetaMan, the chair, that toxic waste city? i hope you put all those back up!

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.