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George Rig 1.0


george-rig-3JeriH has released his George Rig 1.0. and he's obviously put a lot of thought into this rigging, keeping the animator in mind all the time with simplified controls and a separate window for the entire IK/FK controllers with a nice GUI background. In addition he's completed a companion manual for it.

I have finally released George Rig 1.0.


George Rig 1.0 is a cartoon character rig with all features that animator would
expect, including but not limited to:
- switchable FK & IK limbs;
- FK & IK torso;
- squash & stretch;
- advanced foot setup;
- detail facial rig;
- switchers GUI;
- etc.

The license to the rig - CC Attribution (see text window of blend file as well as final chapter in the Guide).

Details are here:

BlenderArtist  Thread

Screen Shots of George in a scene (With hair)


  1. Well, I know this might not be the right place for this, but I thought of letting you know guys that has released a Blender Essential Training DVD of 9:54(hrs:min). I writing this because I am planning to get one and I thought to inform you so may be other would be interested.

  2. Hey - nice work! It's refreshing to see the amount of customisation in this rig, and especially the thoughtful GUI. I think the foot controls could be improved (I like leg rigs to be able to pivot [x-rot] at both heel and toe ends, but with the toe-tip, or heel-tip being the pivot point) although, this does seem to offer a better spine rig than I have seen on many other characters. Thanks for this.

  3. hitechboy722 on

    Oh when will people learn to stop using rapidshare!!!!!!!!!!!!!!!!!!!
    it absolutely pointless, even worse with dial ups. it's the M$ of the download world.
    please can someone upload it somewhere else. anywhere is better.

  4. ...Wow, I didn't even know setting up a GUI was possible in Blender! Is that viewed in the Python Script Editor/Window?

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