A few days late, but still worth mentioning. The winners for the Blender Game Engine Contest have been announced. We've published a couple of articles about this contest in the past, so congratulations to the winners!
The winners of the 3 categories have been announced. The overall judges vote ended up corresponding with the community vote ( which would kinda make sense ).
It's a shame that there can only be one winner, but I'm sure everyone will agree that the Blender GE community is the overall winner - the 2.49a GE has been shown to be able to produce some fantastic games!!!
It was a great competition, and something that we should definitely organise again in a few months time. It would be great to get a resource to collect funds from the community itself ( 20 Euros here, 10 here all could add up to another pot or Euro 500 - or higher!!! ). I was very happy to donate the Euro500 for this competition fund, but I might not have the spare cash for the next ones - my bar tab needs paying off
If a future prize fund was adequate, it could allow more categories, as well as maybe even 2nd and 3rd place prizes. This would of course have to be agreed with the community first.
Categories and winner...
1) Graphics: NATURE
2) Gameplay: DukDuk
3) Logic Brick Only: Cube
The rest of the thread on Blenderartists can be seen here.