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  1. To be nitpicky: Tim, I should hope you will correct Linnux -> Linux. An embarrasing mistake, especially for the first line of your post.


  2. hi
    i need some help, i am a programmer and a great user of blender, i wanted to contribute on open source community especially in blender application, i have this idea on how to improve on the font and text module in blender,
    but i have one problem i am failling to understan the logical flow of the text module in blender, i tried to follow the source code but to no avail, i hope you might help me go through this module so that i can be able to improve this. or maybe link me to the guys who developed this module.

  3. Charlie,

    You have encountered one of the reasons for the new 2.5 restructure. My wholehearted recommendation is that you wait while the ones with more experience in the "omg this is code?!?", known as Blender 2.4x and before, port the currently existing text editor to the new framework.

    Until then, you may not get much sense out of the code at all. You could ask in IRC at #blendercoders on, but apart from that... well, best of luck,

  4. rpgsimmaster: Cheap excuses for incompetence. There were people who could make perfect sense out of the freshly open sourced Blender codebase, with one or two dutch comments per file. If a coder approaches a project with a "I don't understand anything" or "OMG THIS IS CODE??!?!?" attitude, I'd say: forget about it.

  5. Alexander Ewering: when i said i don't understand the logic of the code, i did not mean i don't i understand the syntax at all, i was just saying,as for me to narrow down to my interested module as in this case the font and text module i needed a simple logic flow explaination

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