I'm the developer responsible for the Blender SCons build system. I've also created a number of features, of which the latest is the PyNode - scriptable material nodes. I'm working in the ORE project through Laurea Leppävaara to create a set of Python scripts to check scene integrity and upload to the BURP/ORE server. I can help your project with development services to achieve what you need.
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About the Author
Bart Veldhuizen
I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.