I'm the developer responsible for the Blender SCons build system. I've also created a number of features, of which the latest is the PyNode - scriptable material nodes. I'm working in the ORE project through Laurea LeppÃ¤vaara to create a set of Python scripts to check scene integrity and upload to the BURP/ORE server. I can help your project with development services to achieve what you need.
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