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Paralympics Beijing: WILL the game


A team of Czech game developers have created WILL, a game to support the Czech athletes in the Paralympics games in Beijing 2008.

Jan Mucska writes:

Will is a game project made in Apricot game engine commercially supported by a advertisement company MARK-BBDO to support Czech athletes in the upcoming Paralympics games in Beijing 2008. Thanks to the sponsorship donation from the general partner of the Czech Paralympics Team, RWE Company, an emotional and educational tool was born within a month. The game brings public closer to physical and mental motives driving our Paralympics athletes forward.

The pilot part of the project is dedicated to swimming; the game itself is a story of four chapters. We live the game through eyes of the main hero, who accompanies all situations by his internal voice to identify with the topic the most. After an apparently amiable opening when we go swimming, the first level becomes more dramatized and we suffer an injury, with which we shall fight further on. Simple game controls become more complicated and we start to have trouble swimming, as does the main hero. We do not give up and having visited a public swimming pool in the second level, we arrive to the third, being give a chance to practice with actual members of our Paralympics swimming team to encounter the fight for the most valuable prize in Beijing. It is not an easy task as we may experience very difficult controlling of the game itself. It is obvious that besides abilities the WILL always wins.

The game was released in 4th September 2008 as 0.9 version. The version is dubbed in Czech language and the English version is on the way. We even plan to make subtitles in other languages.

The game is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.

What I think is the main outcome of this game is that anybody can use the Blender for such a project without hesitation, that the Blender is powerful tool with no side questions if its "as good as commercial tools".

Even more, because the game is free under the CC license, anybody can you the music, any source of the game non-commercially indeed ;) (btw ..I think this is the best part of the game). Our programmer ASH who wrote many plugins for Blender already(video plugin, etc.), wrote the interactive water system like which is one of the top features in the game. The feature was done thanks to this commercial project and will be published for free as well.


About the Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. This game is not free, as it has a non commercial clause. This clause can only comprise the art, as the engine and any derivative of it, is free. This should be more clrear in the article.

  2. @RedBirdiii:

    "Bug Report: Pictures between the first two paragraphs have their own posts!"

    Yes, that's how WordPress does it. The idea seems to be that you can use that to comment on individual pictures.

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