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Blender Collada 1.4.1 Importer

23

Blender's Collada import and export scripts haven't been updated in a while. Hiroki Utsunomiya provides an update.

Hiroki writes:

Hi,

Always thank you for cool news. I write new Collada 1.4.1 Importer. The Armature can be read from DAZ studio well.

Sorry for my bad English.

cheers,

Hiroki Utsunomiya

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

23 Comments

  1. Awesom! I actually talked to a programmer friend of mine a couple of months ago and offered him $ to get this thing working unfortunatelly he didnt have time. It brings a lot of value indeed, I follow the dev-list so I´ve seen it being discussed last month or so. Im glad to see that it is being picked up. Along with pointcache .pc2 and .obj this is very valuable for exchanging with other apps.

  2. Why is it only for 2.46? People with MacBooks & Leopard are confined to the 2.45 patched version... which this doesn't support.

  3. Great job Hiroki,

    I wish that I could get a fully working collada exporter, as I make all my stuff in Blender but need to get it into a game engine.

  4. problems!
    it doesn't work for armatures in current DAZStudio2.1-export-dae-files.
    it doesn't work for reference dae files with armatures from Collada.org.
    I have tested it on blender2.47/winXP/full_python2.5
    Unfortunately the script is close source(compiled), so no way to debug.

    Has anybody really get it working? with armature?
    If yes, i'd like to see such dae files.

  5. I will add the animation support one of these days. :)

    @mjordan
    I wish it. However, Relations of GPL license and BSD license are bad.

    @Saint Theo
    Please edit a line of daeImport.py file.
    daeImport.py@4
    Blender: 246 ->>> Blender: 245

    @miguis
    - I think that there are a lot of bugs and problems. (bind-sharp-matrix, light, camera, etc...).
    - Please use DAZStudio 2.2.
    - It is a very spaghetti sources. It is difficult to apply it even if someone sends the patch. The majority of sources can be seen with the text editor. Please search "%f".
    - DAZ and Poser prohibits the re-distribution. The dae file includes DAZ or Poser.

  6. Hi teraapi

    It won't work under Windows x64 with an x64 Blender:

    Traceback (most recent call last):
    File "", line 1, in
    File "C:\Program Files\Blender\.blender\scripts\daeImport.py", line 16, in
    import Dom4Blender
    ImportError: DLL load failed with error code 193

    According to my search on the web, this might be due to Dom4Blender.pyd being 32bit.

    Cheers

    Hamu

  7. I switched to a Blender32 and Python32 and now it works, however, it fails to
    - import textures correctly
    - import any animation components at all

    Cheers

    Hamu

  8. I think this guy violates the GPL. I have the same import bugs as illusoft's Collada importer (emptys without mesh data in the same places for sketchup import).

    Plus, it does not run with python 2.6, nor 64bit, nor OSes != Windows. I got it running on my vista vm with python 2.5 and blender 2.46. i had some gui flaws, but it could be the vm.

  9. This is misinformation at this point.

    Blender 2.5 branch now includes native OpenCollada importer.

    Ditch this and go get that.

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