While we all know that Blender doesn't need to prove itself anymore, it's nice to see things like this. It appears the Blender is being used by the evaluation department at PC World Australia for benchmarking and comparing new processors.
Here are reviews of two new processors: the Intel Core 2 Duo Extreme Processor QX9770 and the AMD Athlon 64 X2 4850e. Of course, either would be a great processor to have in a new screaming Blender system, and it's good to know that they find Blender as useful as we find them!
Clearly, Blender's low cost contributed to their decision, but maybe something else is going on. In the past, we know that manufacturers and software companies have specifically altered their products to game benchmarks, which doesn't help anyone but themselves. With Blender's open nature, everyone can be guaranteed that from end to end there are no such shenanigans going on.
11 Comments
there are no such shenanigans going on. ...ya...
great so hear blender is used this way
There are not that many applications that can use a quad core CPU usfully. I think this is the reason for using Blender to show what this new technology can do. Right now there are only an hand full of applications that will profit from more than two cores. However I hope to be able to render BBB in real time in the future on a home PC. Maybe with a 1mega core CPU ;)
Markus Schulz
GO AUSSIE GO!
hey man its great...now Blender as benchmarking tool....What next :D
It's worth pointing out that Blender has a specific benchmarking script, which makes comparing render times unnecessary.
Hi, could someone tell me is Blender makes use of more than one core when is baking fluid simulation?
Hi! How many cores Blender can use in running fluid sim?
i used it too to benchmark my new computer. (it's about six times faster!)
Current 2.46-test-2 builds use OpenMP for fluid sim, I believe. I ran a previous testing build of it on a quad core machine, and all cores were used. I believe that the fluid bake ignores the Threads setting in the Scene buttons, though, and uses all available cores (that's an OpenMP thing).
Well if chip manufacturers start optimizing their chips for Blender, it's not as bad as they would optimize for some benchmark system, is it?