The highly expected Blender 2.46 Release Candidate 1 is available for download!
Even without an official announcement, the folder with the RC1 is already there. So, download your copy and don't forget to report any bugs. Here's an overview of the changes.
Have fun!
71 Comments
w00t! Thanks blendernation.
Wow! I'm really looking forward to using it!
NathanKP - nathankp.blogspot.com
Hahah..so auricularly. They put it secretly on the server.
Just a joke. This is Great, thank you.
@ColeZero
Adj. 1. auricular - of or relating to near the ear
what?
-db
Sorry for the double Post, but there is one thing, which is a bit odd in my eye.
Why are there two 'deleflection' buttons under the physics menu? Only because of the Ev. M. Stack-Button?
YaY!!!
Only for 64?
Wow, we have not to wait until the release of 2.5 to use cloth and the new particle system! A little feature I even like more than those spectacular stuff is snapping in object mode. It will make many things easier and faster.
Thanks to all who have contributed ideas and work to this new Blender release!!
No build for 32bit Linux? Curse you Ton! :D
SWEEEEEET !! (=
exellent
is there somewhere i can find a features list for this release?
When was a Blender release not highly expected? :p
Great stuff!
The Windows installer STILL has that stupid "Specify User Data Location" dialog! When did Windows XP came out? 2001? Does the (bad) default of "User Installation Directory" even work when using Vista?
Release notes should be available here
http://www.blender.org/development/release-logs/
but it looks like the latest one there is 2.45, so the 2.46 RC1 version notes have yet to be published. Maybe that's why there wasn't an official announcement yet...
Be sure to check out the "Drag Immediately" option in the Preference. Releasing the RMB immediately applies the translation! No more multiple clicks! Thank you!
Sorry, but mine won't even open, it crashes right after the doubleklick!
I've got an iMac Intelcore and downloaded the OSX 10.3 py2.5 intel file - what went wrong?
No official release notes but Work-in-Progress features planned for 2.46 are listed here:
http://www.blender.org/development/current-projects/changes-since-245/
where is the regression suite to test stuff with ?
So the following never made it to 2.46?
The new Tile texture
Sun and Atmosphere
Also why does the Bevel tool no longer allow you to set the resolution of the bevel?
YAY :D
Just a suggestion to the article:
You might want to add a link to the bug-report-article, just to make sure, everyone who might have missed it, make good bug reports :)
I thought this was going to have that d-mesh feature...
Wow, remind me to download this as soon as I get back home.
HEY ALL!!!! slow down a bit, RC's are still being built and updated as some things were missing
@bob, you mean Bmesh, yes it is in this release but is only used by the new bevel
@reck, sky and tile may still make it and bevel is now on a per-dege basis, and is also a modifier
so all please wait for the offical release and make this release less hectic then it needs to be
Thanks for the feedback mfoxdogg.
Normally when software reaches the RC stage everything thats going to go in is in and its just final testing. If stuff still might make it in then to me it's not a release candidate.
With regard to the bevel, I was just wondering how you add recursion in this new version like in the bevel centre. I'm sure the earlier versions had this feature. Unless this is going to get added later as well.
This release is shaping up very very nicely :)
Can someone tell me if there will be a 32bit version of Blender 2.46 for linux?
hm with 25 parent hair particles it grows from around 10 MB memory usage to 45 MB and any translation went sloooooooowly on a 1 GB mashine and AMD X2 64 3800+ and for the final experience it crashes. I am using the Windows version on XP.
reck: recursion is not coded yet in the new bevel tool. One would expect it should, because it was in development for roughly a year, while the old bevel tool had a development time of 2 days, but well. ;)
(Sorry for talking out of my ass again, didn't have a lot of sleep for the past days... the new bevel tool effort is highly appreciated anyway)
The snapping feature is so wonderful. Wow, this release is a real treat. Snapping was one of those things that made me afraid to do certain projects. I felt I would never get things just right, especially architectural renderings. Now remove doubles or doing the scale x 0 work around won't be as necessary for so many things.
The drag immediately option is really good too. It will sit better with new users I think.
the threading of the cloth system is good.
that will be fun to look into now.
claas
does anyone know what happened to a previous working graphicall version of blender that would animate the switching of views from top to side to camera and so forth? It was a nice feature I was hoping could be an option.
thanks
stupid question perhaps, but haven't tried to have multiple versions on the same computer at the same time...will there be any issues with installing it on win XP with 2.45 on there too?
@Tom: Just install in a single directory, appart from the rest and it will work alongside any other version.
do es not operate in accordance with the "tangent space normal map"!
@Smick design: It is an option. Go to Preferences -> View & Controls -> Smooth View and set it to a value higher than 0.
this will only run on 32 bit system only not 64 bit. kee-ep showing unable to create a directory. help any one.
So, how long before 2.46 is officially released?
downloading this just to see if I can reshuffle shapekeys again...
Mine won't even open, it crashes right after the doubleklick!
I've got an iMac Intelcore and downloaded the OSX 10.3 py2.5 intel file
CAN SOMEBODY HELP?
nope it won't reshuffle, meh, dang it...
I'm keeping my graphicall build in till 26.rc2 is out.for now i hope they fix this problem.
The cloth settings are awesome!! I would bumble around for hours trying to get what I can now do in minutes. Downside is my mouse scroll button doesn't work in this version!!! Any suggestions?
i cant wait for the apricot relase but this will tie me over for now ^_^
@Reck, @Smick Design:
Wow, that's an awesome feature! And it's already in 2.45! Thanks guys!
Hi all - if you get crashes etc please file bug reports,
LetterRip
Wow I just found the 2d filter option for the game engine, shame I don't have a Gsls compatible card.
love the new Image File Browser!
Where is linux 32bit version?! ://
I am missing the ndof features....and hope they will make it in the final release......
Everytime I think Blender is good, they add an extra 'o'. ;)
We're about here: gooooooooooooooooooooooooood
@Reck & Smick Design & Gryphon & all : OMG, how ace is that?!!
So you don't need to hunt back though the thread, Reck said...
Go to Preferences -> View & Controls -> Smooth View and set it to a value higher than 0....
Like 300 - Then switch views 1, 3, 7 etc.
:D
I just love Blender's attitude ;]
No! Where is the 32bit? I needs it! I NEEDS IT! :(
Please, somebody answer me.......
i like the the "Stamp"
now i can find my .blend with the render output!
Sorry for any noob questions but...
For Mac 10.X Intel what is the difference between the two versions listed? http://download.blender.org/release/Blender2.46rc/blender-2.46-RC1-OSX-10.3-py2.5-intel.zip
and the same except 2.3-intel.zip
Also, both versions listed above show on the splash screen and menu bar 2.45 15 not 2.46 (but then 2.45 + .15 = 2.6)
Thanks ....
http://photoshops.ucoz.ru
I also missing Blender 2.46 RC 1 (32 bits) for Linux (Ubuntu)!?
2.46 RC1 fail - next 246.RC2 next!
Just reporting that using "tar -xjf blender-2.46-RC1-linux-glibc236-py25-x86_64-static.tar.bz2" gives me :
bunzip2: Data integrity error when decompressing.
Input file = blender-2.46-RC1-linux-glibc236-py25-x86_64-static.tar.bz2, output file = blender-2.46-RC1-linux-glibc236-py25-x86_64-static.tar
It is possible that the compressed file(s) have become corrupted.
You can use the -tvv option to test integrity of such files.
You can use the `bzip2recover' program to attempt to recover
data from undamaged sections of corrupted files.
bunzip2: Deleting output file blender-2.46-RC1-linux-glibc236-py25-x86_64-static.tar, if it exists.
Seems like there is a problem with the bzipping. Using bunzip gives the same dialog...
Oh... and blender-2.46-RC1-linux-glibc236-py24-x86_64-static.tar.bz2 seems to be empty :(
PLEASE....put back the "U" for Undo in Editmode. Yes , its nice that Face mode is developed,
and that we have The "U" for Unwrap in Editmode But "Ctrl AND Z" is a fingerbreaker , at leat on an european keyboard!.... and :-Yes ..Modeler do use Undo very often :-).
Please make a single button to press for this one.
Please Sign this petition! .-)
enter in my site y love blender
many tutorials in http://www.entreter-animacoes.blogspot.com
I should probably report this more officially somewhere, but 2.46 RC1 for windows occassionally locks up in edit mode while I selecting vertices with the box select tool. It doesn't crash or freeze the system, it just locks for 2-6 seconds and resumes.
downloaded the Windows RC1 .zip archive, and this is what AVK2008 reports when trying to run it:
Virus: Constructor.Win32.JpegOfDeath.d
Datei: avutil-49.dll
additional info from the online database:
Name Version Detected since
Constructor.Win32.JpegOfDeath.d AVK 18.3039 Mar-10-2008
http://www.antiviruslab.com/search.php?v1=Constructor.Win32.JpegOfDeath.d
any guesses?
For those 32 Bit Linuxers who want to take a glimpse:
1. Get a "Daily Automated Build" at http://www.graphicall.org or combine "Windows Blender" and WINE
2. ????
3. Profit!
I've noticed that the game engine crashes every time. None of the game engine demos work either. Ah, well, its just a pre-release version.
NathanKP - The Ink Weaver Collection - Book Review Blog
HEEELP!
I downloaded the 2.46 C1 version and worked happily till now...today I can not even open it. It crashes and that's it. I downloaded it again...and it does not open, even.....
Can anybody tell me what is going on?
Is it just my computer or so?
I am working on a simple Windows X/P..
Thanks.
hola, me ha gustado muchisimo esta nueva version de blender, sobretodo por el clothing, y la forma de aproximar los ambient occlusion, me ha parecido increible,....
parece como un blender 2.45 con unaa recopilacion de plu-ins de primera...
gracias.
There are many new modifiers! And there are more features added to Raytracing in 'materials'. Many more things besides that though!
blender 2.48a too slow for words, keeps crashing as soon as I look at IT!!!