It looks like Blender 2.45 has been quietly making its way to download.blender.org. There's no official announcement from the Blender Foundation about this release yet so we can't give you any further info. Also, things may still change. But if you're having a dull weekend go ahead and enjoy!
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About the Author
Bart Veldhuizen
I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
42 Comments
I wonder if we will ever see a x64 Windows build.
very nice! :)
dull weekend... so I will do my best to enjoy it ;)
Anyone try the Mac build and have luck with it? Mine didn't seem to start up.
Mac build works fine for me.
I had just downloaded this version which it have cloth and Armature quaternion modifier
and it work fine!
The foundation version does not have this features,so go to cloth development site
and down load it.
RNS
How come it's there and no official announcement?
This is really weird!
Anyway, I'm downloading right now..
RedBirdii, it's not so weird. First the developers put the builds online, and then, after that, they announce it. Right now, they are putting the builds online. Since it's all open source, many people already know where the builds can be found. The official announcement will come soon. You'll almost always hear about this kind of stuff first here or on the blenderartists forum.
yay
I'm mad that there's no ppc mac version yet.
They don't have an OS X PPC version, yet they DO have a linux PPC version. I don't get it. That's whacked.
I just installed the Windows version and it crashes as soon as I try to start it. Anyone know what the problem is?
The builds are uploaded in the order that they are received from the official builders, the ppc OS X official builder hasn't had time to do the build yet, so it isn't up yet - either Sunday or Monday all builds should be up and the new release announced.
LetterRip
@ the Get Blender section they still have v.2.44 for download. Downloading 2.45 now! Thank you!
I'm downloading it right now. I hope it'll work alright!
I downloaded it and it dosen't seem to run. I tried to run it in the termnial here is the output
james@Prothex-Desktop:~$ cd /home/james/Desktop/blender-2.45-linux-glibc236-py24-i386-static
james@Prothex-Desktop:~/Desktop/blender-2.45-linux-glibc236-py24-i386-static$ blender
cat: /home/james/.blender/VERSION: No such file or directory
[: 33: 2.43: unexpected operator
guessing 'blender-bin' == '/usr/bin/blender-bin'
Compiled with Python version 2.4.
Checking for installed Python... got it!
Ignoring Xlib error: error code 169 request code 148
Ignoring Xlib error: error code 169 request code 148
Blender quit
james@Prothex-Desktop:~/Desktop/blender-2.45-linux-glibc236-py24-i386-static$
Then it loads up the old version.
Any suggestions?
Works fine on Vista, install easy, no problem , very clean release , look to have a little better optimisation for the 3Dview & Ati 7.9 catalyst ( --little-- , I said but noticable from here, don't know why. ) .
I very like install new Blender build :-) it's as a drug that bring me happyness.
Darn! Just when I'm busy like poop.
Can't wait to try it out.
Cubedude04: that should be ./blender if running from the directory.
Well I'll wait for the official annoncement to same myself headaches, but I'm really excited!
The linux version doesn't run for me either.... :(
Guys, if you download the static compiled linux version and simply extract it - you can't run it with "blender" (that will run whatever version is in your $PATH)
Switch to the extracted directory first, then run "./blender"
I downloaded the SVN version, which is the latest working version and it compiled fine and ran without any problems. The only thing is, I couldnt find where the view mode for UV Face select, it seems to be missing.
Why dont you guys just get the SVN version from:
https://svn.blender.org/svnroot/bf-blender/trunk/blender
the command:
svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/blender
should work fine, just make sure you have subversion installed.
The config files contain configs for windows builds too.
I'm not a windows user, but the simple way to build it is, first install SCONS:
http://www.scons.org
then, in the config director in the blender directory, edit the appropriate file for your OS,
mine was linux2-config.py and change the python version to the version you want. Enable or disable
options based on what you have or dont such as ffmpeg etc.
then, save it and in the root blender directory, run scons. It should compile on its own.
So, every time there is an update, check out the new one from SVN and do the same thing again.
@Mussadique: uv stuff is now in editmode!
@Mussadique:
1. SVN is NOT 2.45. 2.45 is 2.44 with many fixes but no additional features.
2. In svn there is a UV recode going on. You can access UV's in editmode using "u" key. There will be no UV face select view mode anymore.
Greetings
Genscher
Just downloaded it but the md5 checksum for release245.md5 cannot be verified what's going on?
I use always the svn version. ;)
There are awesome new settings for raytraced lights: soft shadows! And they seem to be faster than area lights and look better (IMHO).
no UV face select????? makes me want to disagree. but Ive been a blenderhead now long enough to know that it's justified and will be better. But you people should let us know more gently, like "now there's a better easier way, etc" rather than just "NO MORE UV FACE SELECT, HAHAHAHA" like a mean nanny. :)
I tried using the svn and got
james@Prothex-Desktop:~$ sudo svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/blender
svn: 'blender' already exists and is not a directory
Also i tried going to the directory where i extracted it from and running ./blender i got
james@Prothex-Desktop:~$ cd /home/james/Desktop/blender-2.45-linux-glibc236-py24-i386-static
james@Prothex-Desktop:~/Desktop/blender-2.45-linux-glibc236-py24-i386-static$ ./blender
./blender: error while loading shared libraries: libopenal.so.0: cannot open shared object file: No such file or directory
this is like the marshmallow test is it?
hehe :P
i'm waiting for the official announcement... just because...
excited though :)
I'm inclined to believe that this isn't the final rls just yet. I'm waiting (patiently I may add) for the official announcement.
What is the difference between static and classic versions for Linux ?
Cant get 2.45 to work on ubuntu feisty ...
Cubedude04 ,
don't use sudo for svn checkout, so you can compile as normal user. The error probably means that you already have a folder or file "blender". The checkout wants to create a folder "blender" to put the files in, so if it already exists, it will fail.
For the precompiled version with the libopenal error, you probably just need to install libopenal. For Ubuntu Feisty, the package would be libopenal0a.
Morris: There will be a proper announcement, along with nice documentation when SVN is released. And yes it is much better!
Remember folks, 2.45 = 2.44 + bugfixes only!
With libopenal0 installed it still doesn't work on feisty for me !
Ach ...
There are a lot of packages which are not checked by SCons'/CMakes configure process. You just have to look at the error message and guess what lib/dev pkg is still missing. That's how I did it. ;)
delic: You might want to check out http://wiki.blender.org/index.php/BlenderDev/UbuntuBlenderCompile .
@mike: a 64bit windows build will be more likely to come into existance whenever a developer with a 64bit windows machine concentrates on this. AFAIK there are no such developers as of yet. Any machine donations are welcome of course! ;)
Hey, how do you get the SpaceNavigator to work with this version? I want to give people a demo tonight if possible.
How does one get the SpaceNavigator working with Blender? I would like to give a demo of this tonight, if possible.
I installed the necessary libs to compile on ubuntu, and it works !
Perhaps I could install only the regular libs, not the dev ones ...
Thx
it's official - Blender 2.45 http://www.blender.org/development/release-logs/blender-245/