Here's a great script and tutorial, created by "blendenzo" for Blender's Game Engine, showing you how to easily create a custom mouse cursor for your game projects.
This can be used for creating your own custom 2D cursors AND, there's nothing stopping you from using a 3D model as a mouse cursor!
Here's a small demo .blend file showing the results.
You can check out the tutorial, here.
Also, be sure to check out blendenzo's website for other goodies!
10 Comments
Didn't need it yet, but it's good to know such a nice starter thread/example/tutorial exists :)
Werner
PS: Am I the only one who finds the (rest of the) thread name "... 100% accurate, 100% of the time" kinda amusing? ;) I know there is probably a history/story behind this but nevertheless funny :)
Now maybe I have this all wrong but could the Game Engine be used for an interactive walk through too? That would be way cool! Any ideas?
The game engine can most certainly be used for an interactive walkthrough: I am currently in the process of making a huge one. If you are interested, e-mail me and I can send you a copy.
Sovereignncc-e:
I'd love to see what you have...just leave me something on my blog if you like. Thanks man!
fromthedark: check your blog's e-mail
Wow! I got featured on BlenderNation? I feel famous.
Werner, the story behind the thread title is a bit interesting. We who use the Game Engine have had custom cursor solutions in the past, but they were difficult to work with and inaccurate. This solution is the first I know of which actually translates the mouse position to a real 3D coordinate. Like I said in the thread on blenderartists, I was feeling a bit cocky when I wrote the title, so I may have overdone it. I used the Rasterizer to check the accuracy, and it's probably closer to 99% accurate, 99% of the time.
as ever, i imagine it's a good work
I can't see it right now but i will later :)
Adrien
--
http://Adrien.3dvf.net
i am just getting started i can do with some help
this was a great find, i was working with this tut/file at 5am so i had a few noob mistakes like the camera in the overlay scenes start clip setting, but other than that...
this is the best best way to make a custom cursor for a ingame menu setup or anything for that matter
thanks a ton and to be honest i wouldnt have thought it would be that simple
Great info!! Thank you so much. I've been having difficulties with other methods.
blendenzo, You obviously have great insight on the program as well as the ge.
Your site is fantastic. However, your contact link is disabled?
Signed,
Noob striding to Pro