Radiance: Blender FPS goes Pro

B has recently posted on Elysiun a bunch of screenshots of his new project, codenamed Radiance, showing some models, lighting and textures. Actually the project is at an early stage of development, the final release is supposed to come in 2007, but waiting patiently will be worth it, in fact, reading at what the author has planned, the game will be the first one to exploit all the new features available in the game engine, such as GLSL shaders and realtime bump mapping.

We’ll follow the project development and see how it will evolve through time.

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