Gleb plays with one single HDRi maps (and gets a little carried away with the…
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Jonathan Williamson has written a guest post for the Belgian 3D printing service i.materialise. Aimed…
Learn how to use soft bodies in the game engine.
Nahuel Belich takes a closer look at the upcoming pointiness attribute and cavity masks.
John hamilton writes: Learn How To Setup A Destroyable Wall In The Blender Game engine
Kent Trammell demonstrates an easy way to add camera shake to your videos.