Archive for the 'Tutorials' Category



Johnny-BlenderTerry Wallwork reviews Johnny Blender, a 'Twenty-Eight part series on the complete creation of a character in Blender, from a single polygon to a fully-rigged and textured character. You can either watch these tutorials for free on YouTube, or order a DVD – for each sold DVD, a donation will be made to the Blender Foundation.

Continue Reading 'Review: 'Johnny Blender – The Complete Series'' »

Creating A Face Rig

face_rig_cropSuper-awesome facial rigging tutorial by David Ward, available now at BlenderCookie.com!  This tutorial teaches you how to rig an alien face: head, mouth, and eye – even how to do "sticky eyeballs." :)

Continue Reading 'Creating A Face Rig' »

Creating Depth of Field

depth-of-field-tutorialBlenderGuru's Andrew Price explains how to create an effective depth of field effect with the Blender node editor.

Continue Reading 'Creating Depth of Field' »

Prepping Blender Files for 3D Printing

shapeways_how_to_crop_bNice tutorial by Jeff LaMarche on how to prepare Blender files for shapeways 3D printer output.

Continue Reading 'Prepping Blender Files for 3D Printing' »

suzanne-awards-2009A team of no less than four five people worked on this year's Suzanne Awards: Bassam Kurdali, Kursad Karatas, Jarred De Beer, Pablo Vazquez and Jan Morgenstern. Bassam writes about the creative process of the production.

Continue Reading 'Making of Suzanne Festival Intro and Interstitials' »

enlightenedNodes"Kroni has been working on some lighting tutorials and has published two. The lighting setup is done with blender's internal render engine."

Continue Reading 'Lighting in Blender – Tutorials' »

CGDerrick Sesson (cganim8or) has spent a lot of time making a bunch of 50+ tutorials on youtube lately.

Continue Reading 'Over 50 Youtube Tutorials from cganim8or' »

previewAn *extensive* video tutorial teaching you how to create your own Manga Character.

Continue Reading 'Model, UV, and Texture a Complete Manga Character' »

process-diaryIn his latest video, Paul Caggegi covers a number of tips including camera rigging and asset management.

Continue Reading 'Asset management & modeling with proxies & arrays' »

npr-render-architecture-blender-250-freestyle-04Allan Brito has published a mini-tutorial on how to use FreeStyle rendering in the current 2.50 builds.

Continue Reading 'NPR for architectural visualization with Blender 2.50 and FreeStyle' »

cartoon_hand_lowpoly_thumbBlender Newbies have published a three part video tutorial on creating a low-poly cartoon hand.

Links

Hand AnatomyKursad wrote: "I have made couple tutorials covering basic points about modelling a finger and hands in general. These are the first part of the actual hand modelling tutorial which I will prepare next week . There might be some slight audio issues that I am hoping to fix next week as well :)  "

Continue Reading 'Hand and Finger Modeling Tutorial' »

display_thumbnail.phpDavid Ward has just finished a great DVD. We wrote earlier about his detailed youtube series- its now complete, online and also available on DVD. Plus, just to add to it, hes even helping out the Blender Foundation!

Continue Reading 'Johnny Blender DVD by David Ward' »

Articulation – modeling the human body

BodyCompSmallDo you need help with modeling and animating a human character? Then take a look at this generic tutorial on 'Articulation'.

Continue Reading 'Articulation – modeling the human body' »

cam_change_transition_thumbFollowing up on his previous tutorial on camera changes during an animation, Kernon Dillon now explains how to add transitions using the Sequence Editor.

Continue Reading 'Video: Adding Transitions to Camera Changes in an Animation' »

Tutorial: UV Mapping in Blender

uvmatchingGeeks3d.com have published an in-detail tutorial on UV mapping in Blender. It also explains how to work with seams and how to export your UV layout to a paint program like the GIMP.

The Science of CG

reflectionfg7This article teaches you how to make your renders appear physically correct. Some tricks are very simple and give a real boost to the end result.

Continue Reading 'The Science of CG' »




About

You are currently browsing the BlenderNation weblog archives for the 'Tutorials' category.

Longer entries are truncated. Click the headline of an entry to read it in its entirety.