Pieter Mylle writes:
This is a collection of my 2015 3D work.
This year I focused on:
- realtime viewport rendering for "realistic" visualisations. Almost every textured animation in the video is viewport rendered.
- simple shaded motion graphics
All 3D is created in Blender. Post production, additional 2.5D animation for simple motion graphics and compositing is done in After Effects.
Pieter