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Blender used in teen game production class

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Teens at the Boys Girls Club of the Los Angeles Harbor worked with Blender and Oculus Rift to create a virtual environment.

Alex Monita writes:

I teach a game production class at the Boys Girls Club of the Los Angeles Harbor where a small group of teens produced an Oculus Rift walk-through of our digital studio.

In twelve days four teens accurately re-created a piece of our facility using Google Sketchup, Textured and finalized complex modeling in Blender3D, finally consolidated the entire scene in Unity3D.

The models of the teens were created using a software called Skanect and the motion capture was achieved with ipi soft's MoCap software. I have to admit that these were rushed and some may appear "scary" because of time limitations! Normally the models that come from our scanning software would be cleaned up heavily in Blender before bringing into Unity.

The goal of this program is to help teens accomplish team projects with software available to them at home for free.

-Alex



https://www.youtube.com/watch?v=2bv_BeNlCCw

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