Pixar’s Senior Scientist Tony DeRose talks about the importance of math for their movies. He makes two awesome comments on Blender!
Now, says DeRose, open-source software like Blender can do almost everything Pixar’s software can do. Last summer, Pixar even open-sourced its subdivision surface code library. “We had a competitive advantage for ten years,” DeRose says, “but now we get more value by letting everyone contribute.”
Somewhere out there, a brilliant kid and their friends are working in their garage” using and improving on tools like Blender, DeRose tells the assembled children and adults at MoMath. “They will be the next Pixar.”