By David Zaxis.
I focused this animation test around realism. I still have a ways to go, but its close enough for me to consider done. :)
I photographed my niece (360 degrees) and used 123d Catch to create the model and texture. I did a lot of model and texture clean-up and modification in Blender. I rendered using Cycles. Most of the effect comes from the texture map, which is very flat and takes different light set-ups pretty well. All the compositing was done in Blender, which has a pretty sweet compositing system.