It looks like you're using an ad blocker! I really need the income to keep this site running.
If you enjoy BlenderNation and you think it’s a valuable resource to the Blender community, please take a moment to read how you can support BlenderNation.


  1. Awesome Job,
    I'm a big fan of fanboy and Chum Chum along with the other cartoon's that Frederator Studio releases. That parrot would great in it's own web and/or tv show...

    Very cool stuff...

    • It is done with bones as custom shapes. So you make a spline-based shape and map it to the control bone. The control bone in turn is linked to the armature by the Transformation constraint or just bone drivers. That's how I would do it anyway ; )

  2. The facial rigging is just fantastic!. I also really like the clothing control on the Parrot. I would love to see a video tutorial on how to set up a face rig like that. I know they take time and effort to do, both the rig and tutorial, (probably why I haven't seen a free one on the net) can anyone send a good link or point me in the right direction?

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.

Recommended articles