I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
Awesome Job,
I'm a big fan of fanboy and Chum Chum along with the other cartoon's that Frederator Studio releases. That parrot would great in it's own web and/or tv show...
It is done with bones as custom shapes. So you make a spline-based shape and map it to the control bone. The control bone in turn is linked to the armature by the Transformation constraint or just bone drivers. That's how I would do it anyway ; )
The facial rigging is just fantastic!. I also really like the clothing control on the Parrot. I would love to see a video tutorial on how to set up a face rig like that. I know they take time and effort to do, both the rig and tutorial, (probably why I haven't seen a free one on the net) can anyone send a good link or point me in the right direction?
18 Comments
Very nice characters!
Yes! Very nice!
i agree very nice in deed.
sweet!
Thanks for the comments and for putting the video. It was just a test rig.
I put a facial rig test.
https://vimeo.com/45629461
Awesome! I've added it to the post.
Thanks Bart
this looks very professional!
that parrot is super cute . I thing hes got the moves like Jagger :) hahaha .
Awesome Job,
I'm a big fan of fanboy and Chum Chum along with the other cartoon's that Frederator Studio releases. That parrot would great in it's own web and/or tv show...
Very cool stuff...
this is just awesome, you rig like a pro, wanna see more see ya
How did you make that rigging control menu.
It is done with bones as custom shapes. So you make a spline-based shape and map it to the control bone. The control bone in turn is linked to the armature by the Transformation constraint or just bone drivers. That's how I would do it anyway ; )
Thanks the rig panel menu looks like nathan vegdahl rigify
The facial rigging is just fantastic!. I also really like the clothing control on the Parrot. I would love to see a video tutorial on how to set up a face rig like that. I know they take time and effort to do, both the rig and tutorial, (probably why I haven't seen a free one on the net) can anyone send a good link or point me in the right direction?
Checkout David Ward's Alien tutorial on Blender Cookie. He covers advanced face rigging like Fanboy.
Is face rigged with shapekeys or only with bones?
The facial rig is a mix of the two bones and shape key