By Jeepster3D.
Jeepster3D writes:
Modeled, sculpted, textured, and rendered in blender 2.62 with Cycles. It ended up being 2.4 million polys.
By Jeepster3D.
Jeepster3D writes:
Modeled, sculpted, textured, and rendered in blender 2.62 with Cycles. It ended up being 2.4 million polys.
4 Comments
Wicked!
Very nice!! Make a nice 3D print!
I think it deserves a retopo work.
Thing about jeepsters works is he always start with well structured and properly looped and defined base mesh, not just start on a subdivided cube as so many users do, so with his sculpts you don't need to retopo, just turn the multires down a couple levels