Nathan Letwory writes:
A short demo to show that 2-handed powermode with 3DConnexion devices works in Blender 2.5 (since 24.07.2011, thanks to Mike Erwin).
Nathan Letwory writes:
A short demo to show that 2-handed powermode with 3DConnexion devices works in Blender 2.5 (since 24.07.2011, thanks to Mike Erwin).
25 Comments
wow, that looks great. can't wait to test it out myself
@0:48 Agh! You just blew my mind!
I've missed this from 2.49 and I can't wait to make use of my space navigator (puck) again!
Awesome. Now I want one of those controllers!!
OK great. So how do we get our hands on this build. I've only been waiting 2 years.
Please.
DJ
Oh how I missed my navagator from working in blender since 2.49. It's finnally comming back.
Pretty darn tootin'! I want one! =D
I really hope it'd make it into the proposed bi-monthly build updates in the offcial BF builds. Any build of this on Graphicall?
It seems that i need to get a space navigator:)
Please build this into the next revision of the standard Blender build for download.
Awesome.
Now my wife won't be happy though .. was working on getting her to agree to an Intuous .. now I need to talk her into both the Wacom AND the Space Navigator!
This is one of the things I miss for a long time. My SpaceNavigator is resting in a shelf.
Very nice!!!
Does Wacom tablets work on blender..i wanted to know.
They do on Windows (32bit and x64) haven't tested it in Linux tho.
Hmmnn... Downloaded the latest Mac and PC releases (2.58a) and neither appears to have support enabled. Is there a preference I should be setting to enable functionality?
Ooops... Just realized that this is not in the standard PC/MAc release. Sorry.
@Mark:
did you download that version from graphiall.org?
e.g. for win x64: http://graphicall.org/436
for me that version works...
Thanks!
I always wanted spacepilot navigator. Lessii... .... ... 400$ Well that's... Enough. I think I'll just settle for the puck thing. 100$ doesn't sound that bad anymore.
@ yudhir
All graphic tablets work in Blender. I have a Wacom 4 XL and everything works perfectly, including mice and various pens.
I have a Spacepilot pro and am looking forward to seeing this advance incorporated into the next upgrade of Blender. 2.49 with a spacepilot is brilliant and the workflow is so fast.
great to see this.
is there a build for download somewhere?
when will this find its way into a release?
reloading before posting helps... ;)
I know that no space for it anymore and I have my video guys leave here and go over it to your friends and please feel free to comment thanks
http://www.youtube.com/watch?v=3ccL_p1TogM
This is a great start, but in blender 2.60 I can't find where to set up the up/down, pan movements. Also assigning user defined functions to the buttons doesn't seem to work yet. Hopefully it will in the next version.
ups - I forgot to mention in the above post that I mean for the spacepilot and space explorer