Google is generously sponsoring 10 students to work on Blender this summer, here are the accepted students and proposals and their mentors.

Tom Musgrove, LetterRip

StudentProject NameMentor Name
Jason Wilkins3D Sculpting toolsTom Musgrove
Joshua LeungBullet Construction ToolkitMartin Poirier
Joerg MuellerGame Engine APICampbell Barton
Konrad KleinePaint Tools upgradeRobert Holcomb
Leif AndersenUnit TestsAndrea Weikert
Mike ErwinInput device improvementsMatt Ebb
Mitchell StokesBE Shader workDalai Felinto
Nicholas BishopMultiresolution improvementsBrecht Van Lommel
Nick SamarinRecast & DetourBenoit Bolsee
Rohith B VQuad remeshingDaniel Genrich

Link to eight of the proposals (You’ll need to cross reference these with the list above.)







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24 Responses to “Ten 2010 Google Summer Of Code Projects for Blender!”  

  1. 1 Tim Formica [Room335]

    Sorry about the columns not lining up. I have yet to figure out how to do this in WordPress.

  2. 2 Dread Knight

    @Tim, you could usually use allign left, center and right to get things to look nice I think :)

  3. 3 wysiwyg

    Cool! is Mitchell Stokes supposed to be BGE Shader Work?

  4. 4 Morten Najbjerg

    Hey Tim

    Install this http://wordpress.org/extend/plugins/tinymce-advanced/ and enable the option for working with tables in the editor :) That should do the trick.

  5. 5 Nik

    Yea for Rohith’s Quad Remeshing! Can’t wait!

  6. 6 RH2

    good luck :)

    awesomeness.

  7. 7 MiikaH

    Too bad Jörg Müller was choosen to work for “Game Engine API”. :d I really wished either stereoscopic rendering or 3D audio baking to be implemented. Both really important and cool features imo.

  8. 8 Zagupi

    Can’t you already do stereoscopic rendering? I mean, with the compositor and all. Or was the summer project something more sophisticated?

  9. 9 Jcd

    Awesome with the recast/detour integration! This will really be a great upgrade to the BGE.

  10. 10 Mitch

    Sculpting, multires, and painting. Nice!

  11. 11 Le@ndro

    They all sound so grate! But I’m particularly drooling over the “Bullet Construction Toolkit”!!! Awesome add-ons…

  12. 12 Chris Larkee

    Tim, you don’t need another plugin for WordPress to get tables, just do a little HTML. Hit the “HTML” button in the post editor, and copy and paste this in there:

    http://pastebin.com/MT712syA

  13. 13 Gryphon

    MiikaH said:

    “Too bad Jörg Müller was choosen to work for “Game Engine API”. :d I really wished either stereoscopic rendering or 3D audio baking to be implemented. Both really important and cool features imo.”

    As far as I can tell right now, Blender 2.5 doesn’t really have a Game Engine API. Somebody has to do it, and the sooner the better. I’d love to see the old features re-implemented before too many new features get added.

    I do feel your pain, though; his proposal for work on Blender’s audio system sounds great!

  14. 14 Tim Formica [Room335]

    Thanks Chris.

  15. 15 Dane

    That bullet toolkit looks highly promising.
    Just the feature I have been hoping someone would add :-D

  16. 16 Zeropoint

    You know, what I would like to see is a really robust and intelligent Boolean modifier or script.

  17. 17 yuzukyo

    and yafray has 7 projects accepted ,include Blender 2.5 integration.

    http://www.yafaray.org/community/forum/viewforum.php?f=24&start=0

  18. 18 Aussiedude

    Everyday, Blender just gets a little cooler! :3

  19. 19 Tom Telos

    Is anybody struck by the fact that there is not a single female here,
    neither students nor mentors ??

  20. 20 Marcus

    Jörg Müller really had several cool proposals, I wish we could clone him!

  21. 21 Marcus

    @ Jason Wilkins:
    Cool idea with the MESH DENSITY brush!

    I would like to see the DRY BRUSH from Mudbox also, which only effects raised parts of a mesh:

    http://www.creativeobserver.com/img/2329_autodesk_mudbox_2010_screenshot_lg.jpg

    Dry Brush videotut:
    http://library.creativecow.net/articles/hurwicz_michael/mudbox_drybrush.php

  22. 22 joeri67

    Ten? wauw. As a bonus for Google I clicked an ad link.

  23. 23 panypeces

    it’s a pity the project http://wiki.blender.org/index.php/User:Shinjin/Gsoc2010/Proposal is not in the list :-(
    Good luck for those ten! :-)

  24. 24 Gravura

    Wow ? now that?s perspective! I think we often react in agreement or disagreement because of our emotions, but hearing another side, passionately presented, really makes us think!

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