TopMod

TopMod is pretty slick and complete open source modeling application with a unique workflow. It is officially available for Windows and OSX. But a Linux version is available. Quite a few tutorials are available. I recommend taking a look at the video tutorials.

Quote from the TopMod website:

TopMod3d is a free, open source, portable, platform independent topological mesh modeling system that allows users to create high genus 2-manifold (watertight) meshes.

Visit the TopMod website for more details including where to download. Use the link above to locate how to install a Linux version.  Definitely a good companion application with Blender for specific modeling tasks.



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28 Responses to “TopMod”  

  1. 1 free_ality Edit Link

    For me this has always been a bit of a gimmick program(a great to way to make a slightly complex model for testing out renderers and lighting), but once you figure it out, it really is pretty fantastic.

    I definitely recommend it to anyone who hasn't tried it. You'll really need to take a look at the available tutorial vids, but they're well worth the time.

  2. 2 marin Edit Link

    Looks nice and fills a niche for sure, gonna give it a try.

  3. 3 colezero Edit Link

    I've been using it since one of the first versions were released. I really recommend it. You can create some interesting sculptures with it.

  4. 4 campbell barton Edit Link

    Are there any examples of models made that don't look so procedural? - Also couldn't find anywhere to submit patches.

  5. 5 dvmorris Edit Link

    As one of the developers of the more recent version of TopMod3d, I just wanted to say thank you for the comments, and for featuring TopMod on blendernation.com

    We are currently working on a new more robust and stable version of TopMod, outside of the google code repository, since it is quite different from the old one. Here is a quick preview of some shapes that can be easily made with some Scherk Collins modeling features of the new version (I'm confused as to how to spell Scherk, so the url is spelled differently): http://picasaweb.google.com/dvmorris/TopMod3dSherkCollinsSculptures

    Let me know what you guys think. If you're wondering how I painted the faces, download the source code from Google code and compile it and try out the paintbucket icon on the right side of the menu bar…

    Dave

    p.s. email patches directly to me and i'll put them in for now. unless you want to become a developer, or if there's some feature of google code that I don't know about that allows users to submit patches…

  6. 6 LaughingCheese Edit Link

    Hmm, and I thought Blendernation only posted info on Blender…

  7. 7 Tim Formica [Room335] Edit Link

    Mainly Blender, but we'll talk about other apps and CG news too.

  8. 8 James Hales Edit Link

    You should be able to submit patches through the "Issues" tab of Google Code. Create a new issue, and attach a file to it.

  9. 9 ccherrett Edit Link

    LaughingCheese,

    We talk about blender and issues that relate to blender like 3D modeling

  10. 10 RedBirdiii Edit Link

    The tutorials are about the old version.. somewhat hard to follow up the options selections..

  11. 11 artistic_kelly Edit Link

    Why is this posted here on Blender Nation? Blender is our 3D modeller here. And why post something where the tag line or opening paragraph on the product's download page says "…and it will definitely crash a lot!" ???

  12. 12 aws357 Edit Link

    Artists need to be open.
    Creativity is not about "mine tool is the best, keep the other off".

    It would feel strange to have people with closed minds playing with an open source software.

    This program might interest people who wish to make complex procedural meshes.

    Don't think of it as a rival, but as a friend :D

    I for one salute this initiative !

  13. 13 artistic_kelly Edit Link

    You are probably right to a certain degree aws357. That being said; I always get turned off when a product is "set to sail" and it's not finished or cannot be utilized effectively without crashes in the operation of the said product. I use all sorts of tools to get things done but at the same time, Blender (which I love) is capable of doing what TopMod supposedly does.

  14. 14 n-pigeon Edit Link

    In my opinion it is fantastic, better than Wings3D

  15. 15 DeeTee Edit Link

    aws357: I agree completely

  16. 16 djallalnamri Edit Link

    *well topmod is interesting (i mean the version that i have tried a while ago as i did not use a recent one if there's any) although it doesn't seem to have the same purpose as blender:really we cannot compare topmode to blender and vice versa but topmode can be a great blender's module

  17. 17 +peter Edit Link

    Thanks for the updates about happenings within the open source world of digital 3D graphics. Topmod3D is definitely an interesting tool, and one that I was not aware of. It is also very complementary to Blender.

  18. 18 smokebox46and2 Edit Link

    not to take away any importance from TopMod as a stand-alone application, but i think integration of this kind of procedural mesh creation would be a welcome addition in Blender. I'll post the idea on blenderstorm.org and see how it's received.

  19. 19 BlenderLovingSquirrel Edit Link

    If it ain't blender I ain't even concerned about it.

    hahahahahahahahah!!!!

    j/k

    Actually in *theory* Hexagon 2 is the most powerful 3d modeling app in existence. However it's just a theory seeing as the program is so buggy to the point of being almost unusable.

    This program looks cool from the videos, but of course I will have to try it to see. I think this would be great for inorganic modeling until blender adds some onsite tesselation and N-gons and Alpha masking for displacment and bump brushes.

    cheers~!!!!

    I'll sign my name here again in case anyone forgot.

    BlenderLovingSquirrel

  20. 20 LOGAN Edit Link

    Offtopic!

  21. 21 Reuben Edit Link

    Interesting, while download latest svn, I noticed it has code for verse… Wonder if it works.

  22. 22 4tonmantis Edit Link

    Sory to sound negative, but I don't see TopMod as being anything other than "Cool". Perhaps if you're making molecules for an animation or modern art, but this is not something I could see myself using for anything meaningful. (<note: usually when someone says this, the product they're talking about becomes successful and then someone quotes them to say neener neener…)

  23. 23 4tonmantis Edit Link

    Arrr….is there no way to edit entries?

  24. 24 ysvry Edit Link

    I agree with artistic Kelly,
    @ aws256 "Artists need to be open" I think you are mixing up 2 professions here. Im an artist and am a chauvinistic pig as much as i like. :P

  25. 25 Dane Edit Link

    sweet i just downloaded TopMod and it has some really excellent modeling tools that make modeling complex yet strange looking objects a breeze, definitely a useful program that complements blender quite well.

  26. 26 Dusty Edit Link

    Hey! This looks like an awesome project/program. I'll check it out. Thanks!

  27. 27 O oh Edit Link

    what are all these negative comments all about? Incredible… topmod is one of the FEW 3D applications that INNOVATE instead of just building on a stoneageold core and copying features from other applications. Its FREE and ubereasy to use. Narrowminded people make me so sick…

  28. 28 O oh Edit Link

    just wanted to add: the new feature teaser images look awesome. looking very much forward to see more.

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