With all of the hype about Blender Compositor Node system, Fluid simulation, Game Engine, etc. it is nice to see that we don’t forget the good old Blender UI! Matt over at his blog has recently published a really interesting menu selector concept which he refers to as Radial (Pie) Menus. This concept is nothing new but it is a very interesting and fast selection mode.
I wouldn’t doubt that it will be accepted as an alternate menu option in upcoming Blender releases, but don’t just take my word for it! Check out this video:
Radial Menus Demo (.mov)Â (remember to right click and save as)
Read more about Radial Menus on Matt’s Blog:
I’ve been working on a project using Blender over the last weeks and during the last few nights menu access has been increasingly frustrating me. Last year I had an idea for how to nicely integrate radial (pie) menus in Blender, and so during some time in the last couple of days I blew the cobwebs off my high school trigonometry and gave it a shot. It’s now mostly implemented and working well so far.
