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By Daniel Gryningstjerna. Old Arcade Machines, modelled in Blender using Hard Ops and Box Cutter…

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By Pierpaolo Tausani. I started this project months ago. Since this week I had some…

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By Antoine Bagattini. Hello ! In this scene, the rising waters submerged the city. The…

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By Numa Film. We photoscanned some rocks and reconstructed them in Meshroom. Texturing was done…

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