By Jeffrey Hepburn.
Found a picture of some honeycomb while browsing the internet and decided I had to make an attempt to create it- I loved how the light glowed through translucently. Got some minor gripes still about the way the light catches at the top and trying to make the translucency look perfect, but I think overall it turned out pretty okay.
Modelled in Blender, Textured in Substance Painter, Rendered and Graded in Cycles.