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Heroes of Bronze - Landing


By Martin Klekner.

For a year I've been working on various assets for my Heroes of Bronze project, now I'm finally putting everything together. Here a little teaser artwork.

Made in Blender, rendered in Cycles, textured in Substance Painter , cloth in Marvelous Designer and of course used some Megascans assets.
Inspired by Halo Reach wallpaper.

About the Author

Martin Klekner

My name is Martin Klekner and I am a director and CG artist based in Prague, Czech Republic. I formerly worked as a Cinematic Director for Kingdom Come Deliverance, now making my personal shortfilm project Heroes of Bronze.

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