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Using the Blender 4.2 Portal Shader Node

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Blender 4.2 (which is currently in beta), offers a new 'Ray Portal' shader node transports rays that enter to another location in the scene. Learn how to use it in this tutorial by SouthernShotty.

Prepare to be amazed by the capabilities of the latest shader in Blender 4.2! This groundbreaking tool isn't just an update—it's a revolution in the way we think about and create visual effects in 3D environments. In this video, we explore the insane potential of this new shader that lets you create realistic portals, dynamic reflections, and much more.

We'll dive deep into a hands-on tutorial where you'll learn how to harness the power of this new shader to craft mesmerizing portals that look like they're straight out of a sci-fi movie. From setting up the basic shader nodes to fine-tuning the effects for maximum impact, we'll cover all the steps necessary to bring these fantastical elements into your projects.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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