If you're starting out in Blender, no doubt you've watched a few tutorials, perhaps on basic controls, modelling, animation and materials. James Crowther is developing a solid introduction to rendering using Blenders latest LTS release, 3.6.
I cover the basics, how to render an image or animation, adjusting resolution, start/stop frames. I provide guidance on setting up for rendering animations and give tips on important issues, like file sizes and reserving disk space. I also touch on viewport rendering and a teeensy bit about optimisation.
If you're going to be using Blender for any rendering, check this video and comment if you think its useful, or tell me what I can do better. I am doing a series on render optimisation next, so be sure to ask your questions about your projects :)