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Beginning to use Blender? Here's a tutorial on how to Render in Blender


If you're starting out in Blender, no doubt you've watched a few tutorials, perhaps on basic controls, modelling, animation and materials. James Crowther is developing a solid introduction to rendering using Blenders latest LTS release, 3.6.

I cover the basics, how to render an image or animation, adjusting resolution, start/stop frames. I provide guidance on setting up for rendering animations and give tips on important issues, like file sizes and reserving disk space. I also touch on viewport rendering and a teeensy bit about optimisation.

If you're going to be using Blender for any rendering, check this video and comment if you think its useful, or tell me what I can do better. I am doing a series on render optimisation next, so be sure to ask your questions about your projects :)

About the Author

Avatar image for James

I'm a software engineer, I've worked on numerous technologies over the past 10 years. I started out working on full motion flight simulators and then worked with embedded systems. I now work on building an add-on to support rendering using multiple computers over internet/local networks. I started using blender in 2009 and have done small projects with it since then, however, crowd render, our network rendering add-on is by far the biggest adventure with Blender to date.

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