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Easy Grass Generator 1.7.1 Adds Improved UI, Optimization and Growth Types


Washington Filho just announced the latest update to his Blender Grass generator. This version focuses on improved usability, various optimizations and providing new content types.

I am glad to announce Easy Grass Generator Update 1.7.1 This update brings full portability to Blender 4.1 +, specially:

  • Brand new layout, using panels in modifiers, for better organization and easy accessibility.
  • Added Proxy option, for viewport optimization.
  • Added Camera culling option, for memory optimization in large scenes, with full control over screen range and distance range from the active camera.
  • Added thin grass option, for smaller and sensitive grass.
  • Added gravel option, for adding gravel instead of grass. Usefull for some Archviz Scenes.
  • Added option for visualize Wilderness, making the wilderness result much easier to vizualise in viewport.
  • Removed Object culling option (Doesn't make sense due to the new camera culling approach).
  • Lots of bug fixes.

Hope you like It. Happy Blending!

About the Author

Washington Araujo Carige Filho

Washington Araújo Carigé Filho was born in Ipirá, a little town of Bahia, Brazil. He always was enthusiastic of visual effects movies. When completed 28 years old, in 2008, he began to study 3D concept and computer graphics. After two years, he worked at 3D Reality with modeling and texturization during six month, when was called to work at Greensign with animation for architectural projects. Today he holds the position of production manager of that enterprise. The softwares that he uses are 3Ds Max, Z-Brush, Real Flow, Boujou, Lumion, Unreal Engine 4, Cryengine, Autocad, Substance Painter, Octane Render, Adobe Photoshop, Adobe After Effects and Adobe Premiere.

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