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Easy House Scatter GeoNodes-Based Generator 1.2


Easy House Scatter is a geometry nodes system for scattering houses along faces, helping the artists to create big neighborhood in seconds. The latest version adds support for Blender 4.1 and new functionality.

Washington Carige writes:

I am glad to announce the update 1.2 for Easy House Scatter.

Update now include:

  • Full compatibility with Blender 4.1 +
  • New Layout, with panels for better organization.
  • Settings for each Item, so now the user can custom the look of It in general.
  • Now you can convert to mesh and export the models.
  • Camera culling set up for each Item, so make your render light and optimized to see only what is visible to the camera.
  • Added new realistic trees.
  • Added Vegetation surounding the fences.
  • The user can now change the material for the ground.
  • The user can now confrol the intensity of fake interiors.
  • Bug fix: Issue with corner of fences fixed.

I hope the community enjoy It as much as I do.
Happy Blending!

About the Author

Washington Araujo Carige Filho

Washington Araújo Carigé Filho was born in Ipirá, a little town of Bahia, Brazil. He always was enthusiastic of visual effects movies. When completed 28 years old, in 2008, he began to study 3D concept and computer graphics. After two years, he worked at 3D Reality with modeling and texturization during six month, when was called to work at Greensign with animation for architectural projects. Today he holds the position of production manager of that enterprise. The softwares that he uses are 3Ds Max, Z-Brush, Real Flow, Boujou, Lumion, Unreal Engine 4, Cryengine, Autocad, Substance Painter, Octane Render, Adobe Photoshop, Adobe After Effects and Adobe Premiere.

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