Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Behind the Scenes: Gardener's House - Seasons

2

INTRODUCTION

Hi, my name is Peter Černý, and I am a garden designer and architect. I am self-taught in 3D. My hobbies and passions besides living nature and history are visualizations in medieval style or design. I love these types of visualizations and would love to do some professional visualization of historical reconstruction someday.

INSPIRATION

The inspiration for this particular work arose spontaneously. I toyed with the idea of a medieval style building concept that I would put in close contact with greenery. Not to be a staged formal garden but to be a wild connection of nearby wild vegetation with flowering planting.

PROCESS

Hardware:

  • CPU - Intel i5-4670K
  • RAM - 16 GB
  • GPU - Nvidia RTX 2060
  • OS - Linux Mint 21.3

Defining the shape:

I started by modeling the bottom of the stone foundation of the building. At first, I played with creating a visualization of the ruin but later changed that idea. From there, I used the Wall Factory addon and experimented with its later shape. So as a base, I used the output from the wall factory which I then modified using the remesh modifier to give the wall a more natural look.

I also modeled some stones that I used for the corners of the building to get a more natural look overall.

Later, I added the openings, the roof, and some plants from the Botaniq addon.

Adding details:

In this part of the project, I adjusted some details like different curves and bumps.

I also incorporated some of my 3D plant models here to complete the picture. Here are the plants that I used:

Seasonal variation:

I made a few adjustments to encourage an autumnal feel, such as changing the lighting and adding a sense of dampness to the surroundings.

It was a game with the rotation of the sun in the Nishita Sky setting, its angle, and with the volumetrics setting.

Then there was an addition of a few autumn details.

Here, I did some winter adjustments with snow and found the right composition, lighting, and details.

Frosty variant 

Frosty variant

Snow variant

Snow variant

RENDER: Gardener's House - Seasons

The overall finish of the gardener's house also incorporating seasonal changes during the seasons with minor alterations.

Here are some summer renders:

Here are some autumn versions:

And here is a winter snow version:

Clay renders:

Thank you for reading my article, and I hope you enjoyed it! Feel free to ask questions on my social media. Have a great day!

About the Artist                       

Peter Černý is a garden designer from Slovakia with a passion for historical building renovations and environmental visualizations.                                                                     

About the Author

Avatar image for Alina Khan
Alina Khan

A self taught 3d artist, who seeks to excel in the computer graphics field. Currently a student, freelancer and the editor for the 'Behind the Scenes' at Blender Nation.

2 Comments

    • Hi, I hadn't counted on something like that. Which render image exactly are you interested in? I'll think about it :)

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×