You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Roll and object in Blender using Geometry Nodes


Duncan Rudd writes:

Using a simple Geometry Nodes setup we can roll any mesh object dynamically in Blender.

About the Author

Duncan Rudd

CG Generalist for 20+ Years. Blender noob.

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.