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Build a Stylized Topographic Landscape in Blender!

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In this Blender motion graphics tutorial we will be making a Stylized Topographic Landscape in Blender! We will be making the displacement all in geometry nodes. I will show you how to tile the geometry so it will play seamless in the animation. We will be making a big procedural material what will make the neon lines that wrap around the hills. And a gradient to highlight the tops of the hills! Lastly we will animate the procedural materials and move the camera keeping the animation a seamless loop!

Chapters

0:00 – intro
1:51 – Displacement In Geometry Nodes
6:39 – Making The Procedural Material
14:57 – Animating The Camera
17:22 – Animating The Material
20:02 – Making The Grid Material
25:21 – Compositing in Blender

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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