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New Rigify features in Blender 4.0

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Todor Nikolov writes:

Last week I shared a video about the new Rigging and Animation features in Blender 4.0. I skipped over Rigify because I thought it deserved special attention.

I took my time testing the new and improved Rigify workflows and now I am ready to present them to you.

(In case you missed the previous video on Rigging and Animation features, you can watch it here).

About the Author

Avatar image for Todor Nikolov
Todor Nikolov

Freelance 3d artist and a Blender head for the last couple of years. Recently started cgdive.com where I share in-depth CG tutorials.

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