Turning 3D Models into Masterpieces: A Blender Tutorial

I just came across this video by Tradigital in which he explains how to set up an (extremely complicated!) geometry nodes setup to act as a camera filter that generates a very convincing painting effect for your scenes. You may have to watch it a few times to get all the details, but the approach is super interesting. An advanced version of the filter is available on the Blender Market too.

Looks so cool!!
Stunning result and technically impressive. Thanks for your persistence in finding a solution!
estaría cool todas flores ,e especies .stl saludos