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Blender Used In High Profile Games: Alan Wake 2 and Marathon

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Blender's adoption is ever-expanding in the Game, Animation, and VFX industries, and while seeing Blender used on high profile projects is no longer the surprise it was a few years back, it's still exciting to see our little software that could in the hands of professionals around the world being used to make awesome stuff! Here are two recent sightings contributed by chaitanyak and dimsan.

Bungie's Marathon:

Remedy Entertainment's Alan Wake:

 

About the Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

1 Comment

  1. Thanks for sharing! I am trying to track down the Blender artists working on Marathon at Bungie. If anyone knows them, please speak up here. Cheers!

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