Mason McKay used a combination of Blender, Substance Painter and UE5 to create this impressive environment.
A demo reel showcasing not only certain 3D environments I've created, but giving insight into how they were created. The projects on show were built in Blender, materials were created in Substance Painter, and sets were either rendered in Blender or assembled and rendered in Unreal Engine 5.
2 Comments
Very nice, thanks for sharing!
Great job but for the sake of reception it'd be better to show the whole result FIRST and THEN explain all the steps and stages.