You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Pomelo - A free text to mesh generator


Dov Grobgeld writes:


I would like to present the latest version of my program, Pomelo. Pomelo is a stand alone program for creating meshes from text, and from other 2D graphics in svg format. The included graphics shows an example what Pomelo can do. For more examples, please see the github site.

The basic idea of Pomelo, is that you enter text, a font, and a profile, and Pomolo then generates one or meshes (one mesh for each profile layer). The resulting meshes may be saved as GLTF, as well as STL, and may then be imported to Blender for further processing.

Note that the meshes that Pomelo generates should be manifold by design, and if they are not, then it is a bug.

The major new feature of the latest versions is the profile editor, that allows designing the curve of the “profile” that travels along the 2D shape edge. The version 0.0.9 also adds multi mesh GLTF exporting.

I got the idea for writing Pomelo a few years back after trying to create meshes from text in Blender, and I found that it was very painful. After learning about straight skeletons, CGAL, OpenGL, image tracing and more, Pomelo was born. Perhaps one day I'll try to merge its functionality into Blender, but meanwhile it is a stand alone.

About the Author

Dov Grobgeld

I'm a software developer who loves visualization.


  1. That looks really useful, thanks for sharing. I look forward to trying it with several outrageously complex TrueType fonts that proved disastrous for me when attempting to create Blender meshes from them.

    • I just revisited this thread and I'm curious on whether you ever tried it, and whether you would like to share your results. Thanks!

  2. How do i start the program? There is no exutable file in any directory. Do I need an extra software to use it?

  3. Thank you for answering. Yes i want to run it under windows. I just downloaded the zip-file from github. Thanks!

    • Yes, it is developed under Linux. Even the Windows installer is cross compiled from Linux.

      To compile under Linux do:

      meson build
      ninja -C build
      ninja -C build install

      I hope it works with all the dependencies. If not, please open an issue on github. There is also a know issue that meson installs the dependencies by default. There is a some flag that can prohibit that.

      • Ok, I unzip the pomelo file then I went to the folder created in the terminal, then I enter the commands but I get an error that reads: ERROR: Neither directory contains a build file meson [options] instead of meson setup [options] is ambiguous and deprecated

        why not compile it in different distros (eg rpm, dmg or whatever format is used for a specific distro? it is just an idea so people can try out the program, I'm sure a lot of us will be grateful for your efforts,

        thank you, Deo

  4. Thanks for your program but do not know how to open it. Can you please advise? Not seeing any application

    • After you install it, just open window search, and search for Pomelo. You can also navigate to its default installation directory in c:\Program Files\Pomelo\bin and run Pomelo.exe . Good luck!

  5. Hello Dov, I'm learning linux and I'm using Nobara a flavor of Fedora, does the commands you provided work with any Linux distro? thanks

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.