eklein writes:
New Physically Based Light and Shadow Linking:
- Physically based Light linking per objects/collections.
- Physically based Shadow linking per objects/collections.
- Invert light linked objects/collections.
- Lightgroup shadow casting.
eklein writes:
New Physically Based Light and Shadow Linking:
- Physically based Light linking per objects/collections.
- Physically based Shadow linking per objects/collections.
- Invert light linked objects/collections.
- Lightgroup shadow casting.