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Creating Super Mario Bros Castle in Blender 3.4


Pietro Chiovaro writes:

It's-a me, Pietro!

Inspired by the upcoming movie related to Super Mario Bros, I decided to create a scene.
What do you think?
The project is full procedural, but I also published a textured version on my cgtrader.

For the creation of this scene, I spent 7 hours.
Software: Blender 3.4
Render Engine: Cycles

About the Author

Avatar image for Pietro Chiovaro
Pietro Chiovaro

I’m a motivated and passionate 3D Artist, a videogame lover and movie fan. In the last 3 years I worked at the creation of 3D assets and environments for games and architectural works. I have published more than 20 papers in reputed journals like the 3D World Magazine and the 3D Artist Magazine.

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